local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133106524
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 524001
L2_1.gadget_id = 70220061
L3_1 = {}
L3_1.x = -552.143
L3_1.y = 138.2
L3_1.z = 1743.694
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 60.163
L3_1.y = 224.052
L3_1.z = 2.363
L2_1.rot = L3_1
L2_1.level = 36
L2_1.area_id = 19
L3_1 = {}
L3_1.config_id = 524002
L3_1.gadget_id = 70220061
L4_1 = {}
L4_1.x = -512.578
L4_1.y = 139.975
L4_1.z = 1787.821
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 359.87
L4_1.y = 170.857
L4_1.z = 359.694
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 19
L4_1 = {}
L4_1.config_id = 524003
L4_1.gadget_id = 70220061
L5_1 = {}
L5_1.x = -512.361
L5_1.y = 139.543
L5_1.z = 1778.898
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 359.569
L5_1.y = 21.524
L5_1.z = 6.491
L4_1.rot = L5_1
L4_1.level = 36
L4_1.area_id = 19
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 524001
L5_1 = 524002
L6_1 = 524003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
